flake: rework modules folder structure

This commit is contained in:
Veneficium 2024-12-23 19:49:03 +01:00
parent 5d64c56d40
commit 0952665f6b
56 changed files with 3 additions and 3 deletions

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input {
keyboard {
xkb {
layout "it"
options "caps:capslock"
}
track-layout "global"
}
touchpad {
tap
natural-scroll
scroll-method "two-finger"
click-method "button-areas"
}
mouse {
accel-speed -0.8
}
focus-follows-mouse max-scroll-amount="5%"
}
output "HDMI-A-1" {
variable-refresh-rate
}
layout {
gaps 16
center-focused-column "never"
// You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
preset-column-widths {
// Proportion sets the width as a fraction of the output width, taking gaps into account.
// For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
// The default preset widths are 1/3, 1/2 and 2/3 of the output.
proportion 0.33333
proportion 0.5
proportion 0.66667
// Fixed sets the width in logical pixels exactly.
// fixed 1920
}
// You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
// preset-window-heights { }
// You can change the default width of the new windows.
default-column-width { proportion 0.5; }
// If you leave the brackets empty, the windows themselves will decide their initial width.
// default-column-width {}
// By default focus ring and border are rendered as a solid background rectangle
// behind windows. That is, they will show up through semitransparent windows.
// This is because windows using client-side decorations can have an arbitrary shape.
//
// If you don't like that, you should uncomment `prefer-no-csd` below.
// Niri will draw focus ring and border *around* windows that agree to omit their
// client-side decorations.
//
// Alternatively, you can override it with a window rule called
// `draw-border-with-background`.
// You can change how the focus ring looks.
focus-ring {
// How many logical pixels the ring extends out from the windows.
width 4
// Colors can be set in a variety of ways:
// - CSS named colors: "red"
// - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
// - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
// Color of the ring on the active monitor.
active-color "#8d4eef"
// Color of the ring on inactive monitors.
inactive-color "#505050"
// You can also use gradients. They take precedence over solid colors.
// Gradients are rendered the same as CSS linear-gradient(angle, from, to).
// The angle is the same as in linear-gradient, and is optional,
// defaulting to 180 (top-to-bottom gradient).
// You can use any CSS linear-gradient tool on the web to set these up.
// Changing the color space is also supported, check the wiki for more info.
//
// active-gradient from="#80c8ff" to="#bbddff" angle=45
// You can also color the gradient relative to the entire view
// of the workspace, rather than relative to just the window itself.
// To do that, set relative-to="workspace-view".
//
// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
}
// You can also add a border. It's similar to the focus ring, but always visible.
border {
// The settings are the same as for the focus ring.
// If you enable the border, you probably want to disable the focus ring.
off
width 4
active-color "#ffc87f"
inactive-color "#505050"
// active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view"
// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
}
// Struts shrink the area occupied by windows, similarly to layer-shell panels.
// You can think of them as a kind of outer gaps. They are set in logical pixels.
// Left and right struts will cause the next window to the side to always be visible.
// Top and bottom struts will simply add outer gaps in addition to the area occupied by
// layer-shell panels and regular gaps.
struts {
// left 64
// right 64
// top 64
// bottom 64
}
}
spawn-at-startup "wpaperd"
prefer-no-csd
screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
animations {
// Uncomment to turn off all animations.
// off
// Slow down all animations by this factor. Values below 1 speed them up instead.
// slowdown 3.0
}
window-rule {
// This regular expression is intentionally made as specific as possible,
// since this is the default config, and we want no false positives.
// You can get away with just app-id="wezterm" if you want.
match app-id=r#"^org\.wezfurlong\.wezterm$"#
default-column-width {}
}
window-rule {
geometry-corner-radius 8
clip-to-geometry true
}
binds {
Mod+Shift+Backslash { show-hotkey-overlay; }
Mod+T { spawn "wezterm" "start"; }
Mod+D { spawn "fuzzel"; }
Super+Alt+L { spawn "swaylock"; }
XF86AudioRaiseVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume=raise"; }
XF86AudioLowerVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume=lower"; }
XF86AudioMute allow-when-locked=true { spawn "swayosd-client" "--output-volume=mute-toggle"; }
XF86AudioMicMute allow-when-locked=true { spawn "swayosd-client" "--input-volume=mute-toggle"; }
XF86MonBrightnessUp allow-when-locked=true { spawn "swayosd-client" "--brightness=raise"; }
XF86MonBrightnessDown allow-when-locked=true { spawn "swayosd-client" "--brightness=lower"; }
XF86AudioPlay allow-when-locked=true { spawn "playerctl" "play-pause"; }
XF86AudioStop allow-when-locked=true { spawn "playerctl" "stop"; }
XF86AudioPrev allow-when-locked=true { spawn "playerctl" "previous"; }
XF86AudioNext allow-when-locked=true { spawn "playerctl" "next"; }
Mod+Q { close-window; }
Mod+Left { focus-column-left; }
Mod+Down { focus-window-down; }
Mod+Up { focus-window-up; }
Mod+Right { focus-column-right; }
Mod+H { focus-column-left; }
Mod+J { focus-window-down; }
Mod+K { focus-window-up; }
Mod+L { focus-column-right; }
Mod+Ctrl+Left { move-column-left; }
Mod+Ctrl+Down { move-window-down; }
Mod+Ctrl+Up { move-window-up; }
Mod+Ctrl+Right { move-column-right; }
Mod+Ctrl+H { move-column-left; }
Mod+Ctrl+J { move-window-down; }
Mod+Ctrl+K { move-window-up; }
Mod+Ctrl+L { move-column-right; }
Mod+Home { focus-column-first; }
Mod+End { focus-column-last; }
Mod+Ctrl+Home { move-column-to-first; }
Mod+Ctrl+End { move-column-to-last; }
Mod+Shift+Left { focus-monitor-left; }
Mod+Shift+Down { focus-monitor-down; }
Mod+Shift+Up { focus-monitor-up; }
Mod+Shift+Right { focus-monitor-right; }
Mod+Shift+H { focus-monitor-left; }
Mod+Shift+J { focus-monitor-down; }
Mod+Shift+K { focus-monitor-up; }
Mod+Shift+L { focus-monitor-right; }
Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
Mod+Shift+Ctrl+H { move-column-to-monitor-left; }
Mod+Shift+Ctrl+J { move-column-to-monitor-down; }
Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
// Alternatively, there are commands to move just a single window:
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
// ...
// And you can also move a whole workspace to another monitor:
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
// ...
Mod+Page_Down { focus-workspace-down; }
Mod+Page_Up { focus-workspace-up; }
Mod+U { focus-workspace-down; }
Mod+I { focus-workspace-up; }
Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
Mod+Ctrl+Page_Up { move-column-to-workspace-up; }
Mod+Ctrl+U { move-column-to-workspace-down; }
Mod+Ctrl+I { move-column-to-workspace-up; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
// ...
Mod+Shift+Page_Down { move-workspace-down; }
Mod+Shift+Page_Up { move-workspace-up; }
Mod+Shift+U { move-workspace-down; }
Mod+Shift+I { move-workspace-up; }
// You can bind mouse wheel scroll ticks using the following syntax.
// These binds will change direction based on the natural-scroll setting.
//
// To avoid scrolling through workspaces really fast, you can use
// the cooldown-ms property. The bind will be rate-limited to this value.
// You can set a cooldown on any bind, but it's most useful for the wheel.
Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
Mod+WheelScrollRight { focus-column-right; }
Mod+WheelScrollLeft { focus-column-left; }
Mod+Ctrl+WheelScrollRight { move-column-right; }
Mod+Ctrl+WheelScrollLeft { move-column-left; }
// Usually scrolling up and down with Shift in applications results in
// horizontal scrolling; these binds replicate that.
Mod+Shift+WheelScrollDown { focus-column-right; }
Mod+Shift+WheelScrollUp { focus-column-left; }
Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
Mod+Ctrl+Shift+WheelScrollUp { move-column-left; }
// Similarly, you can bind touchpad scroll "ticks".
// Touchpad scrolling is continuous, so for these binds it is split into
// discrete intervals.
// These binds are also affected by touchpad's natural-scroll, so these
// example binds are "inverted", since we have natural-scroll enabled for
// touchpads by default.
// Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
// Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
// You can refer to workspaces by index. However, keep in mind that
// niri is a dynamic workspace system, so these commands are kind of
// "best effort". Trying to refer to a workspace index bigger than
// the current workspace count will instead refer to the bottommost
// (empty) workspace.
//
// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
// will all refer to the 3rd workspace.
Mod+1 { focus-workspace 1; }
Mod+2 { focus-workspace 2; }
Mod+3 { focus-workspace 3; }
Mod+4 { focus-workspace 4; }
Mod+5 { focus-workspace 5; }
Mod+6 { focus-workspace 6; }
Mod+7 { focus-workspace 7; }
Mod+8 { focus-workspace 8; }
Mod+9 { focus-workspace 9; }
Mod+Ctrl+1 { move-column-to-workspace 1; }
Mod+Ctrl+2 { move-column-to-workspace 2; }
Mod+Ctrl+3 { move-column-to-workspace 3; }
Mod+Ctrl+4 { move-column-to-workspace 4; }
Mod+Ctrl+5 { move-column-to-workspace 5; }
Mod+Ctrl+6 { move-column-to-workspace 6; }
Mod+Ctrl+7 { move-column-to-workspace 7; }
Mod+Ctrl+8 { move-column-to-workspace 8; }
Mod+Ctrl+9 { move-column-to-workspace 9; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+1 { move-window-to-workspace 1; }
// Switches focus between the current and the previous workspace.
// Mod+Tab { focus-workspace-previous; }
// Consume one window from the right into the focused column.
Mod+Comma { consume-window-into-column; }
// Expel one window from the focused column to the right.
Mod+Period { expel-window-from-column; }
// There are also commands that consume or expel a single window to the side.
Mod+BracketLeft { consume-or-expel-window-left; }
Mod+BracketRight { consume-or-expel-window-right; }
Mod+R { switch-preset-column-width; }
Mod+Shift+R { switch-preset-window-height; }
Mod+Ctrl+R { reset-window-height; }
Mod+F { maximize-column; }
Mod+Shift+F { fullscreen-window; }
Mod+C { center-column; }
// Finer width adjustments.
// This command can also:
// * set width in pixels: "1000"
// * adjust width in pixels: "-5" or "+5"
// * set width as a percentage of screen width: "25%"
// * adjust width as a percentage of screen width: "-10%" or "+10%"
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
// set-column-width "100" will make the column occupy 200 physical screen pixels.
Mod+Minus { set-column-width "-10%"; }
Mod+Equal { set-column-width "+10%"; }
// Finer height adjustments when in column with other windows.
Mod+Shift+Minus { set-window-height "-10%"; }
Mod+Shift+Equal { set-window-height "+10%"; }
// Actions to switch layouts.
// Note: if you uncomment these, make sure you do NOT have
// a matching layout switch hotkey configured in xkb options above.
// Having both at once on the same hotkey will break the switching,
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
// Mod+Space { switch-layout "next"; }
// Mod+Shift+Space { switch-layout "prev"; }
Print { screenshot; }
Ctrl+Print { screenshot-screen; }
Alt+Print { screenshot-window; }
// The quit action will show a confirmation dialog to avoid accidental exits.
Mod+Shift+E { quit; }
// Powers off the monitors. To turn them back on, do any input like
// moving the mouse or pressing any other key.
Mod+Shift+P { power-off-monitors; }
}

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# [ Global Config ]
# max no of notification in buffer
max-history=5
# arrange notification ( +/- time or +/- priority )
sort=+time
# [ BINDING OPTIONS ]
# Supported values: none, dismiss, dismiss-all,
# dismiss-group, invoke-default-action & exec <command>
on-button-left=invoke-default-action
on-button-middle=dismiss-group
on-button-right=dismiss
on-touch=invoke-default-action
on-notify=exec mpv /usr/share/sounds/freedesktop/stereo/message.oga
# [ STYLE OPTIONS ]
# which installed font for notification( any font installed )
font= monospace 10
# background color of notification( #RRGGBB | #RRGGBBAA )
background-color=#000000
# Text color inside the notification( #RRGGBB | #RRGGBBAA )
text-color=#FFFFFF
# Set width of notification popup.( value in px )
width=299
# maximum height of notification( value in px )
height=99
# margin of notification which is margin for the list of notification block( value in px ).
outer-margin=1
# Margin of each individual notification
margin=0
# Set padding on each side to the size specified by directional( value in px )
padding=10
#Set popup border size to px pixels.(value in px )
border-size=1
# color of border of each notification( #RRGGBB | #RRGGBBAA )
border-color=#FFFFFF
# bordear radious of each notification(value in px )
border-radius=0
# Set popup progress indicator color to color.( value [over|source] ( #RRGGBB | #RRGGBBAA ))
progress-color=over #0b1c1c
# Show icons in notifications.( value: -1 | 1 )
icons=1
# Set maximum icon size to px pixels.(value in px)
max-icon-size=34
# Paths to search for icons when a notification specifies a name instead of a full path.(value path[:path...] )
# Position of the icon relative to the displayed text.(value: left | right | top | bottom )
icon-location=left
# enable pango - format notification( value 0|1 )
# markup=1
# Applications may request an action( value 0|1 )
actions=1
# mako will save notifications that have reached their timeout into the history buffer in
# stead of immediately deleting them.
history=1
# Set notification format string to format.( value: see format in man 5 mako)
format= <b>%s</b>\n%b
# Set notification text alignment.( value: left|right|center )
text-alignment=center
# Set the default timeout to timeout in milliseconds.
default-timeout=10000
# If set, mako will ignore the expire timeout(value: 0|1 )
ignore-timeout=0
# Set maximum number of visible notifications
max-visible=5
# Arrange mako at the specified layer, relative to normal windows.(value: background, bottom, top, overlay )
layer=top
# Show notifications at the specified position on the output.
anchor=bottom-right

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{ pkgs, ... }:
{
home.packages = with pkgs; [
swayosd
fuzzel
wl-clipboard
wayland-utils
libsecret
xwayland-satellite-unstable
playerctl
pwvucontrol
];
programs.swaylock = {
enable = true;
settings = builtins.fromJSON (builtins.readFile ./swaylock.json);
};
services.mako = {
enable = true;
extraConfig = builtins.readFile ./mako.conf;
};
services.swayosd = {
enable = true;
};
programs.waybar = {
enable = true;
systemd.enable = true;
settings = [
(builtins.fromJSON (builtins.readFile ./waybar.json))
];
style = builtins.readFile ./waybar.css;
};
programs.wpaperd.enable = true;
programs.niri.config = builtins.readFile ./config.kdl;
}

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{}

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window#waybar {
background: transparent;
color: #fdf6e3;
padding: 1px 0;
min-height: 25px;
font-size: 23px;
}
.modules-right {
margin: 2px 10px 0 0;
}
.modules-center {
margin: 2px 0 0 0;
}
.modules-left {
margin: 2px 0 0 5px;
}
#workspaces button {
padding: 0 2px;
color: #fdf6e3;
}
#pulseaudio {
color: #268bd2;
}
#memory {
color: #2aa198;
}
#cpu {
color: #6c71c4;
}
#battery {
color: #859900;
}
#battery.warning {
color: #d08535;
}
#battery.critical {
color: #ca4238;
}
#disk {
color: #b58900;
}

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{
"layer": "top",
"position": "top",
"spacing": 10,
"modules-left": [
"niri/workspaces"
],
"modules-center": [
"clock#1",
"clock#2",
"clock#3"
],
"modules-right": [
"pulseaudio",
"memory",
"cpu",
"battery",
"disk",
"tray"
],
"sway/workspaces": {
"disable-scroll": true,
"format": "{name}"
},
"clock#1": {
"format": "{:%a}",
"tooltip": false
},
"clock#2": {
"format": "{:%H:%M}",
"tooltip": false
},
"clock#3": {
"format": "{:%d-%m}",
"tooltip": false
},
"pulseaudio": {
"format": "{icon} {volume:2}%",
"format-bluetooth": "{icon} {volume}% ",
"format-muted": "",
"format-icons": {
"headphones": "",
"default": [
"",
""
]
},
"scroll-step": 5,
"on-click": "wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle",
"on-click-right": "pwvucontrol",
"reverse-scrolling": true
},
"memory": {
"interval": 5,
"format": "Mem {}%"
},
"cpu": {
"interval": 5,
"format": "CPU {usage:2}%"
},
"battery": {
"states": {
"good": 95,
"warning": 30,
"critical": 15
},
"format": "{icon} {capacity}%",
"format-icons": [
"",
"",
"",
"",
""
]
},
"disk": {
"interval": 5,
"format": "Disk {percentage_used:2}%",
"path": "/"
},
"tray": {
"icon-size": 22,
"spacing": 6
}
}